ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.
YouTube on MSN
Quick tips - How to save and import the material into another project in Blender - 158
Can't-miss play: Abdul Carter's forced fumble vs. Commanders leads to lateral frenzy at MetLife ...
V-Ray for Blender Update 2 adds macOS support, new AI tools, and a faster distributed renderer for Blender 5.0 artists.
Import and Export Functionality: Supports the Dawn of War model format(.whm), including meshes, textures, bones, markers and animations. Object Editor support: Allows export to Object Editor model ...
Creative Bloq on MSN
These 15 tips transformed how I use Blender for video game art
To mark objects as Assets in your Asset Browser, right-click an object in your outliner and click ‘Mark an Asset’. Go to Edit>Preferences>File Paths and under ‘Asset Libraries’ you can add the path to ...
I am working on medium-scale 3D game projects that rely heavily on Blender for asset creation. These projects include meshes for maps and environments that use advanced shading nodes, PBR materials, ...
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