The Xbox Series X and S naming convention has been the cause of a lot of conversation since it was announced, and it appears even A Way Out and Brothers developer Josef Fares thinks it's a confusing ...
Sam (He/Him) is the former Managing Editor of DualShockers and is now Senior Reporter at TheGamer. He's been in and around games media for six years now and has held a variety of roles within the ...
The founder of Hazelight Studios talks about the "insane" release of his action-adventure platformer, how the co-op genre is underestimated and the way his background as a filmmaker helps him work out ...
Rick Warren is a Senior Features Editor from the United States. He is a lifelong gamer and comics fan who loves writing about everything in nerd culture, and absolutely adores Trophy hunting on PSN.
From wild rants and embarrassing product placement to awkward celebs and touching moments, we've seen it all over the last 11 years ...
When it comes to naming their next-gen console, Microsoft certainly does have a way of confusing matters with their Xbox Series X and Series S branding. Unlike the PlayStation's simple numbered method ...
Josef Fares is a passionate guy that makes some stellar titles. His latest creation, It Takes Two, contains an Easter egg of his hilarious rant about the Oscars at the 2017 Game Awards show. Brought ...
Max has loved video games ever since he booted up his friend's N64 and played Mario Kart. He quickly spent all his allowance on any game he could get his hands on, and spent hours playing a dusty PS2.
Out of anyone in the gaming industry, Hazelight Studios Founder and Director Josef Fares has rarely ever been known for his subtlety. He believes fervently in his projects and in the gaming industry, ...
During GameLab, Barcelona, last week, we sat in on a panel discussion between A Way Out director Josef Fares and Quantic Dream’s David Cage. In the panel, Fares had some choice words to say about ...
Electronic Arts and Josef Fares‘ Hazelight announced that It Takes Two will launch March 26 for PC and consoles. It Takes Two is a co-op game (it doesn’t work in single-player), and the trailer ...
For much of this console generation, open-world experiences have reigned supreme. Publishers want to give players more bang for their buck, meaning larger worlds, more content, and a much lengthier ...