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If you can't figure out a simple recursion algorithm for a 2D maze, you're not going to have much luck with game programming.<BR><BR>For the non-simple examples, the key words you're looking for ...
I worked for hours on this but could not come up with an algorithm that gives suitable "maze-ness" (solid clusters of walls, and gaps, connectivity and dead ends) He said it doesn't matter if it ...
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