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Unity Personal/Plus developers would also have to pay $0.20 for every install over the threshold, while Unity Pro/Enterprise developers would be between $0.02 and $0.125 per install.
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today.
Game development platform Unity is set to begin charging an installation fee in a major shift for the company. According to Unity's update, the new "Unity Runtime Fee" will kick in after users pass ...
Unity has shot itself in the foot with its latest monetization scheme to charge devs based on how many times users install their game. Image: Iljanaresvara Studio (Shutterstock) Less than a week ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
Unity, a popular program for making video games, announced a new fee associated with game installs, and developers aren't happy.
Unity took a page out of Elon Musk's book of sabotaging your own brand by introducing a new Runtime Fee tied to player's game installations.
A new Unity Runtime Fee could spell disaster for indie developers using the popular game engine.
Game toolset creator Unity is introducing a new fee for game developers based on game installs. The new policy comes into effect on January 1, 2024. Here are the details of how this will work.
Unity will start charging developers a per-install fee when certain revenue and install base thresholds are met. This new fee is in addition to pricey per-seat subscription fees, and it applies to ...
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